Scoring & strategy
How this league works and how to think about your roster.
Team scoring
Each team has four players for the tournament. On every hole, we take the two lowest stroke counts among those four and add them together. That sum is your team’s score for that hole. If fewer than two players have a posted score on a hole, the team has no team score for that hole until enough scores exist.
Your round total is the sum of those hole scores for that round (Days 1–4). The leaderboard shows each team’s total for each round you’ve played so far and a running tournament total (all completed round totals added up). Lower is better, just like real golf.
Skins
Separately from team scoring, there is a skins game on each of the 18 holes. Among drafted players only (everyone on a team), we look at all scores posted on that hole number across all four rounds. The lowest score on that hole wins the skin—only if that low score is unique (one player has it and no one else ties it). If two or more players tie for low, there is no skin on that hole. The skin is credited to the winning player and that player’s team owner.
Strategy
The biggest structural edge is making the cut. Players who miss the cut stop adding scores for the weekend; your team then has fewer than four cards contributing on those days, so it gets harder to drop the two best scores every hole. Prioritizing players who are likely to play all four rounds—solid tee-to-green games, good recent form, or a history at the course—often beats loading up on boom-or-bust names who might disappear after Friday.
Within a full field, balance helps: one or two high-upside picks are fine, but pairing them with reliable grinders keeps your “best two” from collapsing when a star has an off day or an early exit. Course fit matters too (long vs. short, emphasis on driving or putting); rest and schedule before the event can matter for stars coming off a heavy stretch.
For skins, you’re hunting holes where your player might be the sole owner of a low number across the whole week—ties kill the skin—so uniqueness matters as much as raw talent. Team scoring rewards depth; skins reward spikes. A roster that does both is tough to beat.